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November 14th, 2009
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User Reviews
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| Candyland |
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| Manufacturer: Hasbro |
| Customer Rating: |
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| List Price: $10.99 |
| Sale Price: $10.15 |
| Availibility: Usually ships in 24 hours |
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Product Description |
| This is the classic "child's first game", and preschoolers will love it. Children draw colored cards, and move their plastic gingerbread playing tokens to the next square of the same color. Passing the peppermint forest and the ice cream sea on the way, the first one to reach the candy castle wins. No need to read to play this game.2 to 4 players can play this game. This board game includes a game board, four plastic playing pieces, 64 cards, "Legend of the Lost Candy Castle", and instructions in English and Spanish. |
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Product Details |
- Classic game with updated graphics and sculpted, detailed pawns
- Passing the peppermint forest and the ice cream sea on the way, the first one to reach the candy castle wins
- No reading required to play
- This is the classic "child's first game", and preschoolers will love it
- Instructions are in both Spanish and English
- Children draw colored cards, and move their plastic gingerbread playing tokens to the next square of the same color
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Video Reviews |
No video reviews found for this product.
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Customer Reviews |
There are good reasons this is your kid's first board game
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| Review Date: October 27, 2002 |
| Reviewer: Lawrance M. Bernabo, The Zenith City, Duluth, Minnesota |
| ...there are several good reasons why "Candy Land" is the first board game children learn to play: First, the game does not require children know how to read. They do not even need to know their numbers as they do in "Chutes and Ladders." Movement is based on a child being able to recognize colors and symbols. What could be easier than that? Second, the game is based on luck (or chance or divine intervention or however you want to characterize it), which means it is a great equalizer. This is a game where a kid has the same chance of winning as their parents, older siblings, grandparents, babysitters or whoever. Children are not going to be interested in playing a game they cannot win, which is why "Candy Land" is where they begin instead of "Monopoly" or "Trivial Pursuit." Third, the game teaches the basic skills of board games. The hardest lesson kid have to learn with this game is to...take turns. Yes, this might be one of the first times in their young lives when kids are confronted with the regiment of structure that will afflict them the rest of their lives. But from board games like "Candy Land" to sports like baseball, structure and rules are a basic consideration. Strategy and tactics come later, but learning to take turns comes first (and I could argue is a basic lesson in civil behavior). Therefore, I would respectfully submit that "Candy Land" remains the ideal choice for the first board game you play with your children. Just pick a card, move to the appropriate square, and proceed to have a great life. |
A Game That Transcends Generations
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| Review Date: May 25, 2001 |
| Reviewer: Clark Paull, Murder City |
| I'm not sure how long "Candyland" has been on the market, but I played it when I was a kid and I'm pushing 44. My wife and I bought this game for our then-three-year-old son (he's now four), unsure if it would hold his Nintendo-infatuated attention. Fortunately (or unfortunately, depending on who is playing with him), it does, so much so that his record at one sitting is 17 straight games. Still a classic of its kind, "Candyland" is easy to learn and fun for kids and adults (sheesh, I'm beginning to sound like a commercial here). One minor complaint: the cards aren't very durable and perhaps need to be made of thicker material to facilitate multiple shuffling and to endure the often rough touch of little hands. |
The same old Candyland, but from a different perspective.
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| Review Date: March 11, 2001 |
| Reviewer: Jane James, California |
| I loved this game as a child, and I love it now as a mommy. I have six kids, and I've noticed that my girls generally like this game better than my boys. It is very colorful, and the movements across the board are based on the color of the card one chooses from the deck. If you pick a blue card, you move to the next blue square. The game is spiced up by the addition of "special" squares and "special" cards... you might get one of these cards that moves you to the beginning of the game!! Or it might move you from near the beginning to the end! It is a bit more unpredictable than Chutes and Ladders because of these cards. It's a great tool when the kids are learning their colors, and also just for teaching the idea of taking turns and as an introduction to board games. We keep it fun, and if the 3 year old really insists on going to a green square when he has a yellow card, well, we let him. I recommend this one for preschoolers and the mommies who love them. |
Old version was better
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| Review Date: July 26, 1999 |
| Reviewer: , |
| I loved this game as a child, and it was with great delight that I purchased a copy for my son. However, I was disappointed with the artwork on the new board. The characters look too cartoonish and the board has lost some of the childlike beauty it once had. I tossed out the new one and went to a second hand store and purchased an older copy. |
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